Beginner (U6) Rules

Game Time: 3 Periods | Halftime | 3 Periods
Period Length: 6 Minutes
Halftime Length: 5 Minutes
Field Size: 30 x 20 Yards
Players: 4 vs 4
Goalies: No
Goal Size: 8' Width x 6' Height
Ball Size: 3
Modifications: No headers, no slide tackles, no offsides, no penalty kicks, no direct kicks and no throw-ins.

Major (U8) Rules

Game Time: 4 Periods | Halftime | 4 Periods
Period Length: 6 Minutes
Halftime Length: 5 Minutes
Field Size: 40 x 25 Yards
Players: 6 vs 6 (includes goalies)
Goalies: Yes
Goal Size: 12' Width x 6.5' Height
Ball Size: 3
Modifications: No headers, no slide tackles, no offsides, no penalty kicks and no direct kicks.

Super (U10) Rules

Game Time: 1 Period | Half | 1 Period
Period Length: 25 Minutes
Halftime Length: 5 Minutes
Field Size: 50 x 30 Yards
Players: 6 vs 6 (includes goalies)
Goalies: Yes
Goal Size: 18.5' Width x 6.5' Height
Ball Size: 4
Modifications: No headers, no slide tackles, no offsides, no penalty kicks and no direct kicks.

Premier (U13) Rules

Game Time: 1 Period | Half | 1 Perod
Period Length: 35 Minutes
Halftime Length: 5 Minutes
Field Size: 70 x 45 Yards
Players: 8 vs 8 (includes goalies)
Goalies: Yes
Goal Size: 21' Width x 7' Height
Ball Size: 4
Modified Rules: No headers, no slide tackles.

Rules

Player Safety: Robinson Soccer has pledged to follow the guidelines of the Safer Soccer campaign by the Concussion Legacy Foundation by delaying the use of heading until high school. All coaches will receive information from the Head's Up! campaign by the Centers of Disease Control about the risk and prevention of concussions in youth sports. If a coach feels that there is any potential of a head injury based on the CDC Heads Up! program they are required to remove the child for the rest of the game. If a coach believes a child is showing symptoms of a concussion they will provide the family with educational materials from the Heads Up! program.

Uniforms/Equipment: All players on a team are required to wear the same colored jerseys.  During games on cold days please wear additional layers under the jersey.  Goalkeepers must wear colors which distinguish him/her from the other players and referees.  Players are required to wear shin guards at all times during play and practice. We recommend wearing soccer cleats instead of tennis shoes or baseball/softball cleats.  Metal cleats or spikes are not allowed. Players are also not allowed to wear jewelry like watches, earrings, necklaces or bracelets. Officials will check all players to make sure they're wearing the proper attire before each game.

Weather: Games will be be played in light and moderate rain.  If strong storms are in the area we will notify officials and coaches when games are suspended or cancelled.  The following are recommendations when there is a possibility of a dangerous heat/cold index:

  • 100°+ - Suspend Play
  • 91° to 99° - Mandatory 2 minute water break per half with running clock. Shorten half by 5 minutes.
  • 86° to 90° - Mandatory 2 minute water break per half with running clock.
  • 41° to 85° - Normal Play
  • 40° to 35° - Shorten half by 5 minutes
  • 34° and Lower - Suspend Play

Coaching: Coaches in the Beginner League are allowed to have one coach, preferably an adult, on the field with players.  Coaches in Major, Super and Premier Leagues will coach from the sidelines. Coaches are allowed to walk onto the field to help a child in need.  Coaches should get the attention of the official to stop the game due to an injury.

Hand Ball: A handball includes using any part of the body from the tips of the fingers to the shoulder. The proper way to look at this soccer rule is that a player cannot handle the ball. A ball that is kicked and hits a player’s hand or arm is not necessarily a handball. This means that the referee must judge whether or not a handball is accidental contact or the player handled the ball on purpose to gain an advantage.

There is also a situation in which the goalie cannot use his/her hands. This is called the back-pass rule. Goalkeepers cannot pick up a pass that came directly from one of their teammates. In this case, the goalkeeper must use their feet. If the goalie does pick-up the ball it will result in an indirect kick from where he/she touched the ball.

Fouls: A player cannot kick, trip, jump at, charge, strike, push, hold, or spit at an opponent. Bumping, leaning or going shoulder-to-shoulder while competing for a ball is not a foul until the hands or elbows are up.

Game Start: Due to time restrictions we do not do a coin toss to determine opening possession.  Officials will choose a team to kick-off for the start of the game and alternate between periods and/or halves.

Substitutions: Substitutions are made differently depending on the league.  Beginner and Major League games have short periods and substitutions are made between periods.  Super and Premier League games are two long halves and substitutions are made during stoppages, such as a throw-ins, corner or goal kicks.  Coaches in Super and Premier League will send substitutes to the center line between the two benches when they want to send them in for another player.  Referees will check the sideline for substitutes waiting to get into the game during these stoppages. They will allow subs on the field at this time and play will start when all substituted players are off the field.

In the event of a team having too few players there are a couple of different ways to address this problem.  Coaches can agree on using less players on the field. An example would be playing a 5 vs 5 game instead of 6 vs 6.  Coaches can agree to not use goalies for a game. Coaches could also agree to borrow/lend a player of similar abilities.  Borrowed players should wear a similar colored shirt or pinnie to avoid confusion. These decisions should be agreed upon by both coaches before the start of the game.  Games should start at their scheduled start time as to not delay any following games.

Kick-offs: The ball is placed in the center of the field and both teams must be on their own half of the field and the defending team must stay outside the center circle until the ball is kicked. Moving the ball any constitutes a kick-off, even if it only goes an inch. The ball can go in any direction on the kick-off (forward, backward or sideways). The kick taker may not touch the ball again until someone else, on either team, has touched it. If the kicker touches the ball a second time before it touches another player, the opposing team is awarded an indirect free kick from that location. For any other violation of the kick-off rule, the kick is retaken. The most common violation is a player on either team crossing the halfway line or the defending team going into the center circle before the ball is kicked. Each time a goal is scored, the team that didn't score kicks-off.

Two-Touch Rule: A player cannot touch the ball twice in a row when putting the ball in play. You will see this called many times in youth soccer and it applies everywhere. You will see it frequently on kick-offs or direct and indirect kicks. If a player barely hits the ball and decides to take another kick at it, that is a two-touch. This also applies to throw-ins. A player cannot throw the ball in and then kick it.

Throw-ins and Kick-ins (Kick-ins -- Beginner League Only): A throw-in is taken when the ball crosses a sideline and leaves the field. The two basic soccer rules for a proper throw-in are to have both feet on the ground through the entire motion of throwing and to throw the ball with both hands over the head.

Beginner League players will do kick-ins instead of throw-ins.  The official places the ball on the sideline where it last went out.  At the whistle the player is allowed to kick-in. The kick taker cannot touch the ball again until another player on the field touches it.

Corner Kicks: A corner kick is taken when the ball leaves the field across the goal line – the end of the field. If the defensive team kicks it out, play is restarted with a corner kick. The corner kick is taken from the corner nearest to where the ball left the field.

Goal Kicks: If the offensive team kicks it out across the goal line, play is restarted with a goal kick. The goal kick is taken from anywhere inside the goal area box. It can be taken by any player. The ball must leave the penalty area (Premier League only) before anyone can touch the ball. If the ball does not leave the penalty area then the kick is retaken.  Officials do not place the ball for a goal kick. The goalies will place the ball anywhere in the goal box.

Direct and Indirect Free Kicks (Direct Free Kicks -- Premier League Only): On a direct kick you can score by kicking the ball directly into the goal. On an indirect kick you cannot score. An indirect kick must be touched by another player before it can go into the goal – that is the kicker and a second person. You can tell whether the kick is direct or indirect by looking at the official. For an indirect kick, the official will hold one arm straight up in the air until the second person touches the ball. No arm up or pointing towards the goal, it’s a direct kick. In general, a direct kick comes from a contact foul or handball. Everything else is indirect.

Penalty Kicks (Premier League Only): A penalty kick results from a contact foul or handball by the defending team within the penalty area – the large box on either end of the field. The ball is placed on the penalty spot, in front of the center of the goal. All players must remain outside the penalty area and the penalty arc until the ball is kicked. The goalkeeper must have both feet on the goal line until the ball is kicked. If after the ball is kicked, it rebounds off of the goal or the keeper and stays on the field, the ball is “live” and anyone can play it. It is permissible to pass the ball during a penalty kick as long as the first kicker is clearly identified, the first kick is forward, and all rules above are adhered to.

Offsides (Premier League Only): Players cannot be offsides on a corner kick, goal kick, or throw-in. Also, it is not an offense for a player to be in an offside position. The player must be involved in active play as determined by the official to be called offside. A player is in an offside position if he/she is nearer to his/her opponents’ goal line than both the ball and the second to last opponent (last opponent usually being the goalie).